When you want to connect to a game server you just call the initServerConnection(...) with a hostname and port number. Then the client will start trying to connect to the server. Like on the server side, you must enter the MainLoop of your game, where you must call the keepAlive(...) method to make sure you process any incomming packets from the server.
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Generated on Mon Feb 6 12:24:53 2006 for Ganef by