| clientPacket(Client *client, unsigned char type, ServerPacket *packet)=0 | ServerData | [pure virtual] |
| fillCreateObjectPacket(ServerPacket *packet) const =0 | ServerData | [pure virtual] |
| fillUpdatePacket(ServerPacket *packet, unsigned char type) const =0 | ServerData | [pure virtual] |
| FrameworkData(unsigned int i) | FrameworkData | [inline] |
| getClassId() const =0 | ServerData | [pure virtual] |
| getFrameworkId() const | FrameworkData | [inline] |
| sendCreateObject(const std::map< unsigned int, Client * > &clientlist) const | ServerData | |
| sendCreateObject(Client *client) const | ServerData | |
| sendCreateObjectToAll() const | ServerData | |
| sendDestroy(const std::map< unsigned int, Client * > &clientlist) const | ServerData | |
| sendDestroy(Client *client) const | ServerData | |
| sendDestroyToAll() const | ServerData | |
| sendUpdate(const std::map< unsigned int, Client * > &clientlist, unsigned char type, bool reliable) const | ServerData | |
| sendUpdate(Client *client, unsigned char type, bool reliable) const | ServerData | |
| sendUpdateToAll(unsigned char type, bool reliable) const | ServerData | |
| ServerData(ServerFramework *f, char packet_priority, bool packet_reliable) | ServerData | |
| ~FrameworkData() | FrameworkData | [virtual] |
| ~ServerData() | ServerData | |