clientPacket(Client *client, unsigned char type, ServerPacket *packet)=0 | ServerData | [pure virtual] |
fillCreateObjectPacket(ServerPacket *packet) const =0 | ServerData | [pure virtual] |
fillUpdatePacket(ServerPacket *packet, unsigned char type) const =0 | ServerData | [pure virtual] |
FrameworkData(unsigned int i) | FrameworkData | [inline] |
getClassId() const =0 | ServerData | [pure virtual] |
getFrameworkId() const | FrameworkData | [inline] |
sendCreateObject(const std::map< unsigned int, Client * > &clientlist) const | ServerData | |
sendCreateObject(Client *client) const | ServerData | |
sendCreateObjectToAll() const | ServerData | |
sendDestroy(const std::map< unsigned int, Client * > &clientlist) const | ServerData | |
sendDestroy(Client *client) const | ServerData | |
sendDestroyToAll() const | ServerData | |
sendUpdate(const std::map< unsigned int, Client * > &clientlist, unsigned char type, bool reliable) const | ServerData | |
sendUpdate(Client *client, unsigned char type, bool reliable) const | ServerData | |
sendUpdateToAll(unsigned char type, bool reliable) const | ServerData | |
ServerData(ServerFramework *f, char packet_priority, bool packet_reliable) | ServerData | |
~FrameworkData() | FrameworkData | [virtual] |
~ServerData() | ServerData | |